In one study, just 10 hours of play led to increased cognitive functioning in participants 50 years of age and older, an improvement that lasted several years. The interesting thing about these games is that many of them are based on real sports. The interactivity in video games can also be found in some educational programs for children. Today’s younger generations may 꽁머니 홍보방 be more interested in it than the old-fashioned toys of previous generations. At most times in a person’s life, playing video games is fun and enjoyable, whether it’s with friends, family, or alone. Polman H, from Castro BO, from Aachen MA. Experimental study of the differential effects of play versus watching violent video games on children’s aggressive behavior.
In real-life situations, active players have a better idea of what’s going on around them and can make decisions faster, according to scientists at the University of Rochester. Researchers at the University of Rochester found that video games can help you make faster and more accurate decisions, which can translate into better decision-making ability in real life. A study was published in which players who played the puzzle game Tetris experienced significantly less appetite than those who did not participate in Tetris.
Cognitive neuroscientists at the University of Rochester in New York found that these games give players’ brains enough exercise for making real-world decisions. The researchers suggest that action-oriented games act as a simulator for the decision-making process by giving players various opportunities to derive information from their environment and force them to respond accordingly. More than 70 percent of gamers play with a friend, and millions of people around the world participate in massive virtual worlds through video games like “Farmville” and “World of Warcraft,” according to the article. Multiplayer games become virtual social communities, where quick decisions must be made about who to trust or reject and how to lead a group, the authors said. People who play video games, even if they are violent, who encourage collaboration, are more likely to be useful to others while playing than those who play the same games competitively, according to a 2011 study. Time limits in video games can further improve strategic decision-making skills.
Although the results were generally similar, the secondary outcomes were slightly less positive (44%) than the primary outcomes. Secondary outcomes were less positive for health education studies (33%) and distraction from discomfort (29%). Including primary and secondary outcomes, the intervention sets that most often resulted in positive outcomes were those related to psychological therapy (69%) and physical therapy (59%). As long as you don’t stare at the screen for 10 hours straight, playing video games can improve your vision.
“Those who didn’t play video games reported more negative emotions” and were more likely to be depressed. It’s unclear what exactly is behind this link, or whether the relationship is even causal. Most video games require quick reactions and split-second decisions that can mean the difference between virtual life and virtual death.